Fortnite for Android Can Now Be Played without Invite

Fortnite Mobile for Android can now be played without an invite. Epic Games, the developer of Fornite has removed the restriction that required an invitation from the company or other fellow players for new players to join the game. The game can be downloaded from the official Epic Games website or Samsung’s storefront. While choosing the former leads to the download of an installer file to facilitate the download of the whole game, choosing the later redirects you to the Samsung Galaxy Apps store to download the game. The installer file has a size of 4MB while the main game weighs around 1.88GB.

Notably, Fortnite for Mobile has several issues on the Android platform. For example, on the Samsung Galaxy Note 9, it has issues with graphics rendering and display. However, it is still better than other Android games that require high RAM capacity and better graphics. Fortnite for Mobile can run fairly smoothly on high-end Android devices and does not warm up the device too much even after long sessions of play. The company also recently rolled out an update to include more Android devices in its compatibility list. Here are the basic requirements for running Fortnite Mobile on Android.

  • OS: Android 8.0 or higher, 64 bit
  • RAM: 4GB or higher
  • GPU: Adreno 530 or higher, Mali-G71 MP20, Mali-G72 MP12 or higher

Meanwhile, Epic Games boss Tim Sweeney confirmed that the game will not be available on the Google Play store. Instead, gamers will need to download an installer file from the official Epic Games website or go to Samsung Galaxy App store to download the game directly. The company does not want to share 30% of the game’s revenue with Google Play store hence it is not available on Google’s open platform.

First, Epic wants to have a direct relationship with our customers on all platforms where that’s possible. The great thing about the Internet and the digital revolution is that this is possible, now that physical storefronts and middlemen distributors are no longer required. Second, we’re motivated by economic efficiency. The 30 percent store tax is a high cost in a world where game developers’ 70 percent must cover all the cost of developing, operating, and supporting their games.” Sweeney said in a conversation with Touch Arcade.

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